Wednesday, March 19, 2014
Moving on to Modeling
Finally, I'm starting with the 3D models. I've modstly completed Syg's blade, Sync, and after I'm done with that, I'll proceed with Syg's model (It's gonna be much more difficult).
Tuesday, March 18, 2014
SubSyg Story - Chapter Two, Life
Not too long afterwards, Syg regained conscious in an old run-down suburban area, graffiti all over and papers flying around, the concrete colors were dull, and all the buildings were busted up and nearly destroyed. Syg looked around, and decided to have a run there, too. Syg traversed through the barren parking lots, run up the walls of the old buildings (leaving them in shambles afterward), and even skating in the abandoned skating park along the way using an dusty board just lying around. It was starting to have a little fun, but was caught by surprise by a large dip in the ramp, and he descended at an extremely fast speed. Syg struggled trying not to run into anything, dodging bumps and obstacles heading downward. At the bottom of the dip, he got launched up into the air by a wooden ramp tilted upward.
Syg crashed on top of a tall building, and assumed it was safe, but in fact, it wasn't at all. It took a sigh of relief, and looked down the edge of the building, but it started rumbling. Syg stepped away, and the door leading into the building cracked open, giving him a route to follow out. But time was short, and the building began crumbling down. It was hard to move quickly because the room was packed with tables and desks. When Syg reached the bottom, it just barely had enough time to jump out, and the building crashed into the ground.
Syg looked back at the debris, and saw something shiny in the broken tile. Syg dug through the pieces, and saw a sash wrapped around a handle. It pulled the handle out, and pulled out a small blade. The blade was really thick for its shortness, however, and it felt just right with Syg. He waved it around a little, poked it (which hurt a bit), and gripped it tightly. It suddenly flashed a strange aura, which quickly crawled onto Syg, now glowing brightly. The energy all sucked into Syg's hand, and the blade seemed to stick to Syg's hand better. The curious creature held it up, tossed it in the air and caught it with ease, and was ready to use it at any moment.
Almost perfectly timed after Syg's new discovery, some strange creatures came from out of the sky, surrounding Syg. They all looked street punks, but with strange markings on their clothes and tattoos in a shadowey aura. Syg readied its new blade, and the goons came at it with their clubs, torn light poles and any other sharp objects they could find. Syg's tactics were still new, but quite effective against these goons. As his fighting improved, he started regrowing that aura that got absorbed into his hand, and the blade started becoming stronger. One by one Syg sliced-and-diced its foes back into the dust they came from, until there was no more.
It lost its power once the enemies were destroyed, but it remained in the blade, so Syg kept its new tool. Syg was then greeted by another one of those orbs, similar to the one it obtained in the ethereal world, and Syg quickly grabbed it. As before, Syg obtained the its altered form and boomed towards his next location: the city.
Syg crashed on top of a tall building, and assumed it was safe, but in fact, it wasn't at all. It took a sigh of relief, and looked down the edge of the building, but it started rumbling. Syg stepped away, and the door leading into the building cracked open, giving him a route to follow out. But time was short, and the building began crumbling down. It was hard to move quickly because the room was packed with tables and desks. When Syg reached the bottom, it just barely had enough time to jump out, and the building crashed into the ground.
Syg looked back at the debris, and saw something shiny in the broken tile. Syg dug through the pieces, and saw a sash wrapped around a handle. It pulled the handle out, and pulled out a small blade. The blade was really thick for its shortness, however, and it felt just right with Syg. He waved it around a little, poked it (which hurt a bit), and gripped it tightly. It suddenly flashed a strange aura, which quickly crawled onto Syg, now glowing brightly. The energy all sucked into Syg's hand, and the blade seemed to stick to Syg's hand better. The curious creature held it up, tossed it in the air and caught it with ease, and was ready to use it at any moment.
Almost perfectly timed after Syg's new discovery, some strange creatures came from out of the sky, surrounding Syg. They all looked street punks, but with strange markings on their clothes and tattoos in a shadowey aura. Syg readied its new blade, and the goons came at it with their clubs, torn light poles and any other sharp objects they could find. Syg's tactics were still new, but quite effective against these goons. As his fighting improved, he started regrowing that aura that got absorbed into his hand, and the blade started becoming stronger. One by one Syg sliced-and-diced its foes back into the dust they came from, until there was no more.
It lost its power once the enemies were destroyed, but it remained in the blade, so Syg kept its new tool. Syg was then greeted by another one of those orbs, similar to the one it obtained in the ethereal world, and Syg quickly grabbed it. As before, Syg obtained the its altered form and boomed towards his next location: the city.
Friday, March 7, 2014
Stage Layout Idea - Story Mode and Hardcore Mode
There may be more stages in the future, but my idea here is pretty much set (except the names, they kinda suck):
Normal Mode
Stage 1 - Ethereal Void (Ethereal Chase)
Stage 2 - Dead Town (Dust Rally)
Stage 3 - Skyscraper City (No name yet)
Stage 4 - Overseas Battle (Aquatic Eclipse)
Stage 5 - Pirate Ship (Brigade)
Stage 6 - Dead Forest (Wood Voyage)
Stage 7 - Demolished City (Cryptic Society)
Stage 8a - Underground Subway (Drop Train)
Stage 8b - Underground Base (Anti-Syg)
Stage 8c - Demolished Backside (Secret Zone)
Stage 9 - Volcano Side (No name yet)
Stage 10 - Inside the Volcano (Molten Chaos)
Stage 11 - Return to Ethereal World (The Edge)
Stage 12 - Ethereal Battleground (Kalatrogan)
HARDCORE MODE
Stage I - Ethereal Apocolypse
Stage II - Storm Rink
Stage III - (No name yet)
Stage IV Part 1 - Full Moon
Stage IV Part 2 - Into the Demon
Stage V - Brigade Storm
Stage VI - Ash Hillside
Stage VII - Corruption
Stage VIII - Crying Trail
Stage IX - Doppelganger Realm
Stage X - Deteriation
Stage XI - Suffocation
Stage XII - The End
Stage XIII - The Demon Inside Kalatrogan
Stage XIV - Ultimate Syg
Normal Mode
Stage 1 - Ethereal Void (Ethereal Chase)
Stage 2 - Dead Town (Dust Rally)
Stage 3 - Skyscraper City (No name yet)
Stage 4 - Overseas Battle (Aquatic Eclipse)
Stage 5 - Pirate Ship (Brigade)
Stage 6 - Dead Forest (Wood Voyage)
Stage 7 - Demolished City (Cryptic Society)
Stage 8a - Underground Subway (Drop Train)
Stage 8b - Underground Base (Anti-Syg)
Stage 8c - Demolished Backside (Secret Zone)
Stage 9 - Volcano Side (No name yet)
Stage 10 - Inside the Volcano (Molten Chaos)
Stage 11 - Return to Ethereal World (The Edge)
Stage 12 - Ethereal Battleground (Kalatrogan)
HARDCORE MODE
Stage I - Ethereal Apocolypse
Stage II - Storm Rink
Stage III - (No name yet)
Stage IV Part 1 - Full Moon
Stage IV Part 2 - Into the Demon
Stage V - Brigade Storm
Stage VI - Ash Hillside
Stage VII - Corruption
Stage VIII - Crying Trail
Stage IX - Doppelganger Realm
Stage X - Deteriation
Stage XI - Suffocation
Stage XII - The End
Stage XIII - The Demon Inside Kalatrogan
Stage XIV - Ultimate Syg
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