This is just gonna be a list of possible abilities that the game could have to spice up the gameplay. I stated some of the abilities in my first post, but these descriptions are more thorough.
- Syg - This is Syg's regular form. He's swift and has dynamic fighting capabilities, but can't jump through dimensions.
- SubSyg - Upon obtaining one of the special orbs (with no name yet), Syg can transform into SubSyge for a short amount of time. He becomes incredibly fast, which makes his fighting style more rush-based. He can jump through dimensions if he goes fast enough, which accesses a special mini-stage to unlock cool items or perks. He can also slip through small cracks or teleport to prevent himself from running into things while moving fast. This form is dangerous, however, and I can see that there might be many glitches or lots of lag using this ability.
- MachSyg - Gathering some special item can trigger Syg's most powerful form, MachSyg. For a short amount of time, he becomes very fast, but not nearly as fast as SubSyg, and his strength becomes phenomenal. He can use ki and energy based attacks through this as well. He can also hover in the air using his wings he grows in this form.
- AreoSyg - Gathering some special item can trigger AreoSyg, in which Syg grows wings and can speed in the skies freely. This form could be dangerous or could reveal the stage boundaries, so I'll think about how far the player can go using AreoSyg.
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